

- #Xbox 360 need for speed shift 2 how to
- #Xbox 360 need for speed shift 2 drivers
- #Xbox 360 need for speed shift 2 driver
The system appears in Shift 2 in a more-or-less identical design to the original, but includes extra features that they not only provide track times for unique events, but also segregate data based on quick race tracks, race types and automotive disciplines. The Autolog system is now 'Need for Speed DNA'. Shift 2's night racing also appears to be more advanced, with headlights dimming or turning off completely if damaged, further narrowing the player's view.
#Xbox 360 need for speed shift 2 drivers
As the car comes up to higher speeds, the edges of the screen will become blurred to simulate the tunnel-vision effect that drivers suffer when racing. The helmet cam moves with the head of the driver, being drawn from side to side as the car takes corners and jerking forward when the player crashes. These racers even wager their own cars to the player as prize cars, should the player win their respective championships.Īs well as an in-car camera view, Shift 2 includes a 'helmet-camera' in which the player's viewpoint is from their driver.
#Xbox 360 need for speed shift 2 driver
The career mode also features the Formula D driver Darren McNamara in Retro series, Chris Rado in Time Attack and Drag Racing (DLC) series, Eric and Marc Kozeluh in Standing Mile (DLC) series, Mad Mike Whiddett in the Works series, Patrik Söderlund in the FIA GT3 series, Tommy Milner in the endurance series, Matt Powers in the Legends (DLC) series, and Jamie Campbell-Walter in the FIA GT1 series. Gittin also will be in the Muscle series. Then, he begins to move on to the FIA GT1 Championship.
#Xbox 360 need for speed shift 2 how to
In the career mode, Vaughn Gittin, a Formula D Champion guides the player through his career, customizing the car, Autolog, teaching the player how to drift, so the player would head on to the FIA GT3 and the Works series. FIA GT3 European Championship) - to hone their driving skills in hopes of becoming the FIA GT1 world champion. During their careers, virtual racers partake in a variety of motorsports - like drifting, muscle car racing, retro car racing, Endurance races and circuit competition (i.e. Shift 2 claims to redefine the racing simulator genre by delivering authentic and true-to-life dynamic crash physics, intricately detailed real-world cars, drivers and tracks. See also: Gameplay in Need for Speed: Shift The non-download boxed EA DVD versions of the game can still be purchased from some online stores until supply runs out. Īs of 2021, a download versions of the game are no longer available for purchase in any online stores, and online play was shutdown on September 1. The game also features three new main additions: an in-helmet camera, night-time racing and the Autolog feature introduced with Need for Speed: Hot Pursuit.

Shift 2: Unleashed features over 145 cars from more than 37 manufacturers and over 36 different tracks, which players can compete in several types of races. Shift 2: Unleashed was released worldwide during March and April 2011. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the original. It was developed by Slightly Mad Studios and published by Electronic Arts. Shift 2: Unleashed (also known as Need for Speed: Shift 2 – Unleashed) is a simcade racing video game, the seventeenth installment of the Need for Speed series.
